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  • Spaceflight Simulator PC Steam Account
    Spaceflight Simulator PC Steam Account

    EXPLORE SPACE Be in command of your own space program, from rocket design to interplanetary travel and achieve your dream of cruising through the cosmos in your custom spacecraft. In Spaceflight Simulator, you will get to engineer your rockets, plan launches and flights, attempt landings, deploy payloads and explore new worlds. EASY-TO-PICK UP, HARD-TO-MASTER You could be launching your first rocket within minutes, but landing it in one piece might be another story! With so many parts to pick...

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  • Spaceflight : A Concise History
    Spaceflight : A Concise History

    A concise history of spaceflight, from military rocketry through Sputnik, Apollo, robots in space, space culture, and human spaceflight today. Spaceflight is one of the greatest human achievements of the twentieth century.The Soviets launched Sputnik, the first satellite, in 1957; less than twelve years later, the American Apollo astronauts landed on the Moon.In this volume of the MIT Press Essential Knowledge series, Michael Neufeld offers a concise history of spaceflight, mapping the full spectrum of activities that humans have developed in space. Neufeld explains that "the space program" should not be equated only with human spaceflight.Since the 1960s, unmanned military and commercial spacecraft have been orbiting near the Earth, and robotic deep-space explorers have sent back stunning images of faraway planets.Neufeld begins with the origins of space ideas and the discovery that rocketry could be used for spaceflight.He then discusses the Soviet-U.S. Cold War space race and reminds us that NASA resisted adding female astronauts even after the Soviets sent the first female cosmonaut into orbit.He analyzes the two rationales for the Apollo program: prestige and scientific discovery (this last something of an afterthought).He describes the internationalization and privatization of human spaceflight after the Cold War, the cultural influence of space science fiction, including Star Trek and Star Wars, space tourism for the ultra-rich, and the popular desire to go into space.Whether we become a multiplanet species, as some predict, or continue to call Earth home, this book offers a useful primer.

    Price: 14.99 £ | Shipping*: 3.99 £
  • Spaceflight Simulator Steam Account
    Spaceflight Simulator Steam Account

    This product is a brand new and unused Spaceflight Simulator Steam Account

    Price: 11.31 € | Shipping*: 0.00 €
  • The Penguin Book of Outer Space Exploration : NASA and the Incredible Story of Human Spaceflight
    The Penguin Book of Outer Space Exploration : NASA and the Incredible Story of Human Spaceflight

    The fascinating story of how NASA sent humans to explore outer space, told through a treasure trove of documents from the NASA archivesAmong all the technological accomplishments of the last century, none has captured our imagination more deeply than the movement of humans into outer space.From Sputnik to SpaceX, the story of that journey is told as never before in The Penguin Book of Outer Space Exploration. Renowned space historian John Logsdon has uncovered the most fascinating items in the NASA archive and woven them together with expert narrative guidance to create a history of how Americans got to space and what they've done there.Beginning with rocket genius Wernher von Braun's vision for voyaging to Mars and closing with Elon Musk's contemporary plan to get there, this volume traces major events like the founding of NASA, the first American astronauts in space, the moon landings, the Challenger disaster, the daring Hubble Telescope repairs and more.

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  • Why can astronauts and cosmonauts see the Earth in the dark void of space during a spaceflight?

    Astronauts and cosmonauts can see the Earth in the dark void of space during a spaceflight because the Earth reflects sunlight even in darkness. The Earth's atmosphere scatters sunlight, creating a glow around the planet that is visible from space. Additionally, city lights and other sources of artificial light on Earth can also contribute to the visibility of the planet in space. Overall, the combination of reflected sunlight and artificial light sources allows astronauts and cosmonauts to see the Earth even in the darkness of space.

  • How do you feel about the fact that the spaceflight YouTuber Tim Dodd will fly to the moon?

    As an AI language model, I don't have personal feelings, but I can provide an objective perspective. Tim Dodd's upcoming spaceflight to the moon is an exciting and significant event, as it demonstrates the increasing accessibility of space exploration. It also has the potential to inspire and engage a wider audience in the wonders of space travel. This achievement highlights the progress being made in commercial spaceflight and the opportunities for individuals outside of traditional astronaut programs to participate in space missions.

  • What adventure puzzle movies or series are there?

    Some popular adventure puzzle movies or series include "National Treasure" starring Nicolas Cage, "The Da Vinci Code" based on the novel by Dan Brown, and "Indiana Jones" series starring Harrison Ford. These films typically involve a mix of action, mystery, and puzzle-solving as the characters embark on thrilling adventures to uncover hidden treasures or solve ancient mysteries. Viewers are often taken on a journey filled with clues, riddles, and unexpected twists as the characters race against time to achieve their goals.

  • Why do humans enjoy thrills?

    Humans enjoy thrills because it provides a sense of excitement, adrenaline, and a break from the routine of everyday life. Thrilling experiences can also trigger the release of dopamine in the brain, which is associated with pleasure and reward. Additionally, engaging in thrilling activities can help people feel a sense of accomplishment and mastery over their fears, leading to a boost in self-confidence and a feeling of empowerment. Overall, the thrill of new experiences and the rush of adrenaline can be exhilarating and provide a sense of fulfillment.

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  • Digital Apollo : Human and Machine in Spaceflight
    Digital Apollo : Human and Machine in Spaceflight

    How human pilots and automated systems worked together to achieve the ultimate in flight—the lunar landings of NASA's Apollo program. As Apollo 11's Lunar Module descended toward the moon under automatic control, a program alarm in the guidance computer's software nearly caused a mission abort.Neil Armstrong responded by switching off the automatic mode and taking direct control.He stopped monitoring the computer and began flying the spacecraft, relying on skill to land it and earning praise for a triumph of human over machine.In Digital Apollo, engineer-historian David Mindell takes this famous moment as a starting point for an exploration of the relationship between humans and computers in the Apollo program.In each of the six Apollo landings, the astronaut in command seized control from the computer and landed with his hand on the stick.Mindell recounts the story of astronauts' desire to control their spacecraft in parallel with the history of the Apollo Guidance Computer.From the early days of aviation through the birth of spaceflight, test pilots and astronauts sought to be more than "spam in a can" despite the automatic controls, digital computers, and software developed by engineers. Digital Apollo examines the design and execution of each of the six Apollo moon landings, drawing on transcripts and data telemetry from the flights, astronaut interviews, and NASA's extensive archives.Mindell's exploration of how human pilots and automated systems worked together to achieve the ultimate in flight—a lunar landing—traces and reframes the debate over the future of humans and automation in space.The results have implications for any venture in which human roles seem threatened by automated systems, whether it is the work at our desktops or the future of exploration.

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  • Spaceport Earth: The Reinvention of Spaceflight
    Spaceport Earth: The Reinvention of Spaceflight

    It's the 21st-century and everything about the space industry is changing, and leading that charge are private sector companies including Elon Musk's SpaceX and Jeff Bezos's Blue Origin, which are building a dizzying array of new spacecraft and rockets, not just for government use, but for any paying customer.At the heart of this space revolution are spaceports, the center and literal launching pads of spaceflight.Spaceports cost hundreds of millions of dollars, face extreme competition, and host operations that do not tolerate failures—which can often be fatal.Aerospace journalist Joe Pappalardo has witnessed space rocket launches around the world, from the jungle of French Guiana to the coastline of California.In his comprehensive work Spaceport Earth, Pappalardo describes the rise of private companies and how they are reshaping the way the world is using space for industry and science.Spaceport Earth is a travelogue through modern space history as it is being made, offering space enthusiasts, futurists, and technology buffs a close perspective of rockets and launch sites, and chronicling the stories of industrial titans, engineers, government officials, billionaires, schemers, and politicians who are redefining what it means for humans to be a spacefaring species.

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  • Science Comics: Human Spaceflight : Rockets and Rivalry
    Science Comics: Human Spaceflight : Rockets and Rivalry

    Once humans figure out how to launch rockets into orbit, the Space Race between the US and USSR begins!Who will be the first to fly outside of Earth’s atmosphere, walk on the moon, or build a working lab in orbit?What will we learn while shooting for the stars? And how will our achievements in space change things down on the ground?Follow the story in Science Comics: Human Spaceflight and learn how to travel at 17,500 mph, take a shower with no water, and go to the bathroom when there’s no gravity.When it comes to spaceflight, the sky is not the limit!

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  • Rockets and Revolution : A Cultural History of Early Spaceflight
    Rockets and Revolution : A Cultural History of Early Spaceflight

    Rockets and Revolution offers a multifaceted study of the race toward space in the first half of the twentieth century, examining how the Russian, European, and American pioneers competed against one another in the early years to acquire the fundamentals of rocket science, engineer simple rockets, and ultimately prepare the path for human spaceflight. Between 1903 and 1953, Russia matured in radical and dramatic ways as the tensions and expectations of the Russian revolution drew it both westward and spaceward.European and American industrial capacities became the models to imitate and to surpass.The burden was always on Soviet Russia to catch up—enough to achieve a number of remarkable “firsts” in these years, from the first national rocket society to the first comprehensive surveys of spaceflight.Russia rose to the challenges of its Western rivals time and again, transcending the arenas of science and technology and adapting rocket science to popular culture, science fiction, political ideology, and military programs. While that race seemed well on its way to achieving the goal of space travel and exploring life on other planets, during the second half of the twentieth century these scientific advances turned back on humankind with the development of the intercontinental ballistic missile and the coming of the Cold War.

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  • What is the word puzzle in Rumo and the Secrets in the Dark?

    The word puzzle in "Rumo and the Secrets in the Dark" is a riddle that Rumo must solve to progress in his journey. The riddle involves finding the correct sequence of words or letters to unlock a hidden passage or reveal a secret. It challenges Rumo's wit and intelligence, adding an element of mystery and intrigue to the story. Rumo must use his problem-solving skills to decipher the puzzle and continue on his quest.

  • How do you enter cheats for Sonic Adventure 2 Battle on the GameCube?

    To enter cheats for Sonic Adventure 2 Battle on the GameCube, you need to first unlock the cheat codes by completing certain tasks in the game. Once unlocked, you can enter the cheats by going to the options menu and selecting the "Cheats" option. From there, you can input the specific button combinations or codes to activate the cheats. Keep in mind that using cheats may disable the ability to earn achievements or progress in the game.

  • Does anyone have information about Cheap Thrills?

    Cheap Thrills is a 2013 dark comedy thriller film directed by E.L. Katz. The movie follows a struggling family man who gets caught up in a dangerous game with a wealthy couple, where they offer him money for completing increasingly risky challenges. The film received positive reviews for its dark humor and intense performances from the cast, including Pat Healy, Ethan Embry, and Sara Paxton. It is known for its exploration of human nature and the lengths people will go to for money.

  • What is actually an intrigue?

    An intrigue is a secret or underhanded scheme or plot, often involving deception or manipulation. It can also refer to a complicated or elaborate situation that is difficult to understand or unravel. In literature or film, an intrigue can be a complex and suspenseful plot that involves twists and turns, often keeping the audience or readers in suspense. Overall, an intrigue is a captivating and mysterious situation that captures the interest and curiosity of those involved.

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